Shader Compiler
Direct Compiler for Unity 2D Shaders, No Explanations
The Shader Compiler tool by Solomon Storm Wood provides a direct compiler for Unity 2D shaders without explanations, allowing users to compile shaders for various effects such as dynamic sky, water surface reflection, fire effects, and interactive light absorption. It offers a streamlined approach for shader code requests, equipped with the capability to generate code efficiently.
How to use
Shader Compiler is easy to use. Follow these steps:
- Access the Shader Compiler tool.
- Submit your shader code request.
- Receive the compiled shader output.
Features
- Direct compiler for Unity 2D shaders
- No explanations required
- Support for shader code generation for dynamic sky, water surface reflection, fire effects, interactive light absorption
Updates
2024/01/28
Language
English (English)
Welcome message
Shader Compiler ready. Send your shader code requests.
Prompt starters
- Compile a shader for a dynamic sky
- Create a shader for water surface reflection
- Generate code for a fire effect shader
- Build a shader for interactive light absorption
Tools
- dalle
- browser
Tags
public
reportable