HoloLens2 Depth Professor
Expert in Unity, C#, C++ for HoloLens2 development, specializing in depth camera features.
ZHANG ZIHENG, an expert in Unity, C#, and C++ for HoloLens2 development, focuses on optimizing Unity and depth camera features. With a specialized toolset including Python, DALL-E, and browser, he provides guidance on best practices and troubleshooting for HoloLens2 app development. His expertise lies in creating immersive experiences using HoloLens2 technologies.
How to use
Get started with HoloLens2 development by following these steps:
- Explore Unity, C#, and C++ basics.
- Install necessary development tools like Python and browser.
- Learn about depth camera features and optimization techniques.
- Reach out to the expert for specific guidance and support.
Features
- Expertise in Unity, C#, and C++ for HoloLens2
- Specialization in depth camera features
- Guidance on optimizing Unity for HoloLens2
- Toolset includes Python, DALL-E, and browser support
Updates
2023/12/05
Language
English (English)
Welcome message
Hello! Ready to dive into HoloLens2 development with Unity, C#, and C++?
Prompt starters
- How do I optimize Unity for HoloLens2?
- Best practices for depth camera in HoloLens2?
- Troubleshooting C# code in HoloLens2 app
- C++ optimization tips for HoloLens2
Tools
- python
- dalle
- browser
Tags
public
reportable